Unreal Engine 5 Plugin

Project File Browser

Discovers, displays, and previews non-Unreal asset files directly inside Unreal Engine's Content Browser.

Project File Browser Content Browser Preview

Plugin Overview

Project File Browser brings raw project files (.png, .jpg, .jpeg, .json, .txt, .md, and any configured custom extensions) into Unreal Engine's Content Browser alongside standard .uasset files without requiring importation or asset conversions.

Project Settings Configuration

All settings are located under Edit > Project Settings > Editor > Project File Browser.

Property Type Default Description
bEnableFileBrowser Boolean true Enables or disables the custom project file data source.
MonitoredExtensions Array PNG, JPG, JPEG, JSON, TXT List of extension configuration entries.

Extension Config Entry Properties

Field Type Description
Extension FString File extension without leading dot (e.g. png, md, json).
DisplayName FText Display name shown on the Content Browser tile (e.g. Markdown Document).
AccentColor FLinearColor Color strip displayed at the bottom edge of the tile.
bGenerateImageThumbnail Boolean If true, parses image pixels and renders the file as a thumbnail.

How to Use

  1. Drop files (e.g. icon.png, notes.md, data.json) into your project's Content/ directory.
  2. Open the Content Browser and navigate to that folder. The files appear immediately.
  3. Double-Click any file to open it in its default desktop program (VS Code, Photoshop, Notepad, etc.).
  4. Right-Click to view actions such as Open in Default Program or Show in Explorer.

Note: Modifying an image in external tools (like Photoshop or Aseprite) will update the thumbnail in the Content Browser on save.

Technical Information